fixed the broken fade out when the watchdog kicks in
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@@ -183,7 +183,9 @@ void loop() {
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}
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// -------- Slew-rate limiting (smooth 1-second transitions) --------
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// -------- Slew-rate limiting (only when NOT in watchdog mode) --------
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if (millis() - lastPacketTime <= watchdogTimeout) {
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unsigned long now = millis();
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unsigned long now = millis();
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float progress = (float)(now - slewStartTime) / (float)slewDuration;
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float progress = (float)(now - slewStartTime) / (float)slewDuration;
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if (progress > 1.0f) progress = 1.0f;
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if (progress > 1.0f) progress = 1.0f;
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@@ -197,6 +199,7 @@ void loop() {
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ledcWrite(pwmPins[ch], duty);
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ledcWrite(pwmPins[ch], duty);
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}
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}
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}
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// -------- Watchdog fade-to-zero (UDP-based) --------
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// -------- Watchdog fade-to-zero (UDP-based) --------
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if (millis() - lastPacketTime > watchdogTimeout) {
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if (millis() - lastPacketTime > watchdogTimeout) {
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