added preprocessor statements to switch out MAC Addresses at compile time

This commit is contained in:
2025-09-23 07:10:36 +02:00
parent c450cfb7c9
commit 4d7a43c9d1
2 changed files with 43 additions and 20 deletions

View File

@@ -15,6 +15,11 @@
const bool writeBoardID = false;
int boardID = 1;
// set Arena, switches the MAC addresses out
// 1 = Arena A (Ant)
// 2 = Arena B (Beetle)
#define ARENA 1
// Hardware connections
#define START_BTN_PIN 10
#define PAUSE_BTN_PIN 8
@@ -46,10 +51,13 @@ bool sendDATAvar = false;
// ESP-NOW config
// REPLACE WITH YOUR RECEIVER MAC Address
// A Arena
uint8_t broadcastAddress[] = {0x84, 0xFC, 0xE6, 0xC7, 0x1A, 0x8C};
// B Arena
//uint8_t broadcastAddress[] = {0xD8, 0x3B, 0xDA, 0xC9, 0x0C, 0xEE};
#if ARENA == 1
// A Arena Controller MAC Address
uint8_t broadcastAddress[] = {0x84, 0xFC, 0xE6, 0xC7, 0x1A, 0x8C};
#elif ARENA == 2
// B Arena Controller MAC Address
uint8_t broadcastAddress[] = {0xD8, 0x3B, 0xDA, 0xC9, 0x0C, 0xEE};
#endif
// Structure example to send data
// Must match the receiver structure