Changed Clock Brightness to 128, added relay 3 to be controlled by the lightswitch
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@@ -13,7 +13,7 @@
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// 1 = Red Team Button
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// 2 = Blue Team Button
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const bool writeBoardID = false;
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int boardID = 0;
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int boardID = 1;
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// Hardware connections
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#define START_BTN_PIN 10
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@@ -47,9 +47,9 @@ bool sendDATAvar = false;
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// REPLACE WITH YOUR RECEIVER MAC Address
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// A Arena
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//uint8_t broadcastAddress[] = {0x84, 0xFC, 0xE6, 0xC7, 0x1A, 0x8C};
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uint8_t broadcastAddress[] = {0x84, 0xFC, 0xE6, 0xC7, 0x1A, 0x8C};
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// B Arena
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uint8_t broadcastAddress[] = {0xD8, 0x3B, 0xDA, 0xC9, 0x0C, 0xEE};
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//uint8_t broadcastAddress[] = {0xD8, 0x3B, 0xDA, 0xC9, 0x0C, 0xEE};
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// Structure example to send data
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// Must match the receiver structure
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