// ROFLS+ Arena Controller #include #include // automatically installed for ESP32 boards, I think? #include // automatically installed for ESP32 boards #include // https://fastled.io/ #include // https://github.com/avdwebLibraries/avdweb_Switch #include // https://github.com/RobTillaart/CountDown #include // https://github.com/RobTillaart/StopWatch_RT // Hardware connections #define START_BTN_PIN 1 #define PAUSE_BTN_PIN 2 #define PIT_BTN_PIN 3 #define RESET_BTN_PIN 4 #define RUMBLE_SWITCH_PIN 5 #define PIT_ENABLE_SWITCH_PIN 6 #define PIT_RELEASE_PIN 39 // define buttons and switches // // constructor Switch // Parameters: byte _pin, byte PinMode = 5, bool polarity = 0, unsigned long debouncePeriod = 50, unsigned long longPressPeriod = 300, unsigned long doubleClickPeriod = 250, unsigned long deglitchPeriod = 10 Switch buttonSTART = Switch(START_BTN_PIN, INPUT_PULLUP, LOW, 50, 1000); Switch buttonPAUSE = Switch(PAUSE_BTN_PIN); Switch buttonPIT = Switch(PIT_BTN_PIN, INPUT_PULLUP, LOW, 50, 1000); Switch buttonRESET = Switch(RESET_BTN_PIN, INPUT_PULLUP, LOW, 50, 1000); Switch switchRUMBLE = Switch(RUMBLE_SWITCH_PIN); Switch switchPIT = Switch(PIT_ENABLE_SWITCH_PIN); bool buttonSTARTvar = false; bool buttonSTARTforced = false; bool buttonPAUSEvar = false; bool buttonPITvar = false; bool buttonPIThold = false; bool buttonRESETvar = false; bool buttonREDTEAMvar = false; bool buttonREDTEAMtapout = false; bool buttonBLUETEAMvar = false; bool buttonBLUETEAMtapout = false; unsigned long PITopenTimestamp = 0; const long PITopenTime = 1000; // activate solenoid for 1000ms bool PITreleased = false; const int countdownTIME = 3; // countdown timer length in minutes const int countdownToFight = 3; // countdown timer length in seconds const int PITreleaseTime = 90; // automatic pit release time in seconds until end of countdown bool countdownPAUSED = false; CountDown FightCountDown[1]; // Rumble stopwatch StopWatch rumbleTIME; int CLOCK_LED_BRIGHTNESS = 16; // 64 is okay int BLINK_COUNTER_REDTEAM = 0; int BLINK_COUNTER_BLUETEAM = 0; bool ARENA_READY = true; bool REDTEAM_READY = false; bool BLUETEAM_READY = false; //------------------------------------------------------------------------------------ // ESP-NOW config // send config, Clock: uint8_t broadcastAddressClock[] = {0x48, 0x27, 0xE2, 0x5D, 0xB6, 0x84}; // struct for clock data typedef struct struct_message_Clock { int sendMinutes; int sendSeconds; int sendREDchannel; int sendGREENchannel; int sendBLUEchannel; int sendBrightness; } struct_message_Clock; struct_message_Clock sendClockDATA; // send config, pilot buttons: uint8_t broadcastAddressREDTEAMbutton[] = {0x48, 0x27, 0xE2, 0x5D, 0xB6, 0x84}; uint8_t broadcastAddressBLUETEAMbutton[] = {0x48, 0x27, 0xE2, 0x5D, 0xB6, 0x84}; // struct for pilot button data: typedef struct struct_message_TEAMButton { bool REDTEAMButtonLED; bool BLUETEAMButtonLED; } struct_message_TEAMButton; struct_message_TEAMButton sendTEAMButtonDATA; esp_now_peer_info_t peerInfo; // callback when data is sent void OnDataSent(const uint8_t *mac_addr, esp_now_send_status_t status) { Serial.print("\r\nLast Packet Send Status:\t"); Serial.println(status == ESP_NOW_SEND_SUCCESS ? "Delivery Success" : "Delivery Fail"); } //------------------------------------------------------------------------------------ // receive config // Structure example to send data // Must match the receiver structure typedef struct struct_message_receive { int boardID; bool buttonSTART; bool buttonSTARTforced; bool buttonPAUSE; bool buttonPIT; bool buttonPIThold; bool buttonRESET; bool buttonREDTEAM; bool buttonREDTEAMtapout; bool buttonBLUETEAM; bool buttonBLUETEAMtapout; } struct_message_receive; // Create a struct_message called receiveDATA struct_message_receive receiveDATA; // callback function that will be executed when data is received void OnDataRecv(const uint8_t * mac, const uint8_t *incomingData, int len) { memcpy(&receiveDATA, incomingData, sizeof(receiveDATA)); // only fill the data to the right vars switch (receiveDATA.boardID) { case 0: // referee remote buttonSTARTvar = receiveDATA.buttonSTART; buttonSTARTforced = receiveDATA.buttonSTARTforced; buttonPAUSEvar = receiveDATA.buttonPAUSE; buttonPITvar = receiveDATA.buttonPIT; buttonPIThold = receiveDATA.buttonPIThold; buttonRESETvar = receiveDATA.buttonRESET; break; case 1: // RED team button buttonREDTEAMvar = receiveDATA.buttonREDTEAM; buttonREDTEAMtapout = receiveDATA.buttonREDTEAMtapout; break; case 2: // BLUE team button buttonBLUETEAMvar = receiveDATA.buttonBLUETEAM; buttonBLUETEAMtapout = receiveDATA.buttonBLUETEAMtapout; break; } } // send data to clock: void sendTimeDisplay(int MINUTES, int SECONDS, int RED, int GREEN, int BLUE, int BRIGHTNESS) { // only send data if there was a change if ((sendClockDATA.sendMinutes != MINUTES) || (sendClockDATA.sendSeconds != SECONDS) || (sendClockDATA.sendREDchannel != RED) || (sendClockDATA.sendGREENchannel != GREEN) || (sendClockDATA.sendBLUEchannel != BLUE) || (sendClockDATA.sendBrightness != BRIGHTNESS)) { sendClockDATA.sendMinutes = MINUTES; sendClockDATA.sendSeconds = SECONDS; sendClockDATA.sendREDchannel = RED; sendClockDATA.sendGREENchannel = GREEN; sendClockDATA.sendBLUEchannel = BLUE; sendClockDATA.sendBrightness = BRIGHTNESS; // actually send it esp_err_t result = esp_now_send(broadcastAddressClock, (uint8_t *) &sendClockDATA, sizeof(sendClockDATA)); } } //------------------------------------------------------------------------------------ void setup() { Serial.begin(115200); // set outputs pinMode(PIT_RELEASE_PIN, OUTPUT); digitalWrite(PIT_RELEASE_PIN, LOW); // Set device as a Wi-Fi Station WiFi.mode(WIFI_STA); // Init ESP-NOW if (esp_now_init() != ESP_OK) { Serial.println("Error initializing ESP-NOW"); return; } //------------------------------------------------------------------------------------ // ESP Now send part: // Once ESPNow is successfully Init, we will register for Send CB to // get the status of Trasnmitted packet esp_now_register_send_cb(OnDataSent); // Register peer memcpy(peerInfo.peer_addr, broadcastAddressClock, 6); peerInfo.channel = 0; peerInfo.encrypt = false; // Add peer if (esp_now_add_peer(&peerInfo) != ESP_OK){ Serial.println("Failed to add peer"); return; } // set rumble stopwatch resolution to seconds esp_err_t result = esp_now_send(broadcastAddressClock, (uint8_t *) &sendClockDATA, sizeof(sendClockDATA)); //------------------------------------------------------------------------------------ // ESP Now receive part: // Once ESPNow is successfully Init, we will register for recv CB to // get recv packer info esp_now_register_recv_cb(esp_now_recv_cb_t(OnDataRecv)); // set rumble stopwatch resolution to seconds } int XDAS = 255; bool toggle = false; void loop() { // poll all the switch/button inputs pollInput(); // deactivate solenoids if needed checkPIT(); // Normal fight routine while (!switchRUMBLE.on()) { // poll all the switch/button inputs pollInput(); // deactivate solenoids if needed checkPIT(); // start button logic if (buttonSTARTvar) { buttonSTARTvar = false; if (!FightCountDown[0].isRunning() && countdownPAUSED == false) { if (buttonREDTEAMvar && buttonBLUETEAMvar) { buttonREDTEAMvar = false; buttonBLUETEAMvar = false; FightCountDown[0].start(0,0,countdownTIME,0); } } else { if (buttonREDTEAMvar && buttonBLUETEAMvar) { buttonREDTEAMvar = false; buttonBLUETEAMvar = false; countdownPAUSED = false; FightCountDown[0].cont(); } } } // forced start of countdown if (buttonSTARTforced) { buttonSTARTforced = false; if (!FightCountDown[0].isRunning() && countdownPAUSED == false) { buttonREDTEAMvar = false; buttonBLUETEAMvar = false; FightCountDown[0].start(0,0,countdownTIME,0); } else { buttonREDTEAMvar = false; buttonBLUETEAMvar = false; countdownPAUSED = false; FightCountDown[0].cont(); } } // pause button logic if (buttonPAUSEvar) { buttonPAUSEvar = false; if (FightCountDown[0].isRunning()) { countdownPAUSED = true; FightCountDown[0].stop(); } } // pit button logic if (buttonPITvar) { buttonPITvar = false; openPIT(); } // automatic pit release if (FightCountDown[0].remaining() <= PITreleaseTime && FightCountDown[0].remaining() > 0 && switchPIT.on()) { openPIT(); } // reset button logic if (buttonRESETvar) { buttonRESETvar = false; PITreleased = false; ESP.restart(); } //blink_LED_RedTeam(200); //blink_LED_BlueTeam(200); // update the LED Display sendTimeDisplay((FightCountDown[0].remaining()/60%10), (FightCountDown[0].remaining()%60), 0, XDAS, 0, CLOCK_LED_BRIGHTNESS); } // Rumble fightroutine while (switchRUMBLE.on()) { // poll all the switch/button inputs pollInput(); // deactivate solenoids if needed checkPIT(); // update the LED Display sendTimeDisplay(12, 34, XDAS, 0, XDAS, CLOCK_LED_BRIGHTNESS); } }