// handle all the inputs, set vars, etc. void pollInput (){ // poll all the switch/button inputs buttonSTART.poll(); buttonPAUSE.poll(); buttonPIT.poll(); buttonRESET.poll(); switchRUMBLE.poll(); switchPIT.poll(); if (buttonSTART.pushed()) { buttonSTARTvar = true; } if (buttonPAUSE.pushed()) { buttonPAUSEvar = true; } if (buttonPIT.pushed()) { buttonPITvar = true; } if (buttonRESET.pushed()) { buttonRESETvar = true; } // if (buttonREDTEAM.pushed()) { // buttonREDTEAMvar = true; // if (ARENA_READY && !REDTEAM_READY) { // BLINK_COUNTER_REDTEAM = 5; // } // } // if (buttonBLUETEAM.pushed()) { // buttonBLUETEAMvar = true; // if (ARENA_READY && !BLUETEAM_READY) { // BLINK_COUNTER_BLUETEAM = 5; // } // } }