28 lines
1.1 KiB
C++
28 lines
1.1 KiB
C++
// handle all the inputs, set vars, etc.
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void pollInput (){
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// poll all the switch/button inputs
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buttonSTART.poll();
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buttonPAUSE.poll();
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buttonPIT.poll();
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buttonRESET.poll();
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buttonTEAM.poll();
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// only set the var if the button was actually pushed or released, to prevent overriding data from the controller
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if (buttonSTART.singleClick() || buttonSTART.longPress() || buttonPAUSE.singleClick() || buttonPIT.singleClick() || buttonPIT.switched() || buttonRESET.longPress() || buttonTEAM.singleClick() || buttonTEAM.longPress()) {
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sendDATAvar = true;
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buttonSTARTvar = buttonSTART.singleClick();
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buttonSTARTforced = buttonSTART.longPress();
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buttonPAUSEvar = buttonPAUSE.singleClick();
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buttonPITvar = buttonPIT.singleClick();
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buttonPIThold = buttonPIT.on();
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buttonRESETvar = buttonRESET.longPress();
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if (boardID == 1) {
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buttonREDTEAMvar = buttonTEAM.singleClick();
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buttonREDTEAMtapout = buttonTEAM.longPress();
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} else if (boardID == 2) {
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buttonBLUETEAMvar = buttonTEAM.singleClick();
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buttonBLUETEAMtapout = buttonTEAM.longPress();
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}
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}
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} |