removed not used code anymore from the controller firmware, added ESP-NOW functions and settings to the controller to control the display
This commit is contained in:
@@ -8,8 +8,6 @@ void pollInput (){
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buttonRESET.poll();
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buttonRESET.poll();
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switchRUMBLE.poll();
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switchRUMBLE.poll();
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switchPIT.poll();
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switchPIT.poll();
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buttonREDTEAM.poll();
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buttonBLUETEAM.poll();
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if (buttonSTART.pushed()) {
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if (buttonSTART.pushed()) {
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buttonSTARTvar = true;
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buttonSTARTvar = true;
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@@ -23,16 +21,16 @@ void pollInput (){
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if (buttonRESET.pushed()) {
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if (buttonRESET.pushed()) {
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buttonRESETvar = true;
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buttonRESETvar = true;
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}
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}
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if (buttonREDTEAM.pushed()) {
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// if (buttonREDTEAM.pushed()) {
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buttonREDTEAMvar = true;
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// buttonREDTEAMvar = true;
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if (ARENA_READY && !REDTEAM_READY) {
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// if (ARENA_READY && !REDTEAM_READY) {
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BLINK_COUNTER_REDTEAM = 5;
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// BLINK_COUNTER_REDTEAM = 5;
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}
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// }
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}
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// }
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if (buttonBLUETEAM.pushed()) {
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// if (buttonBLUETEAM.pushed()) {
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buttonBLUETEAMvar = true;
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// buttonBLUETEAMvar = true;
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if (ARENA_READY && !BLUETEAM_READY) {
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// if (ARENA_READY && !BLUETEAM_READY) {
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BLINK_COUNTER_BLUETEAM = 5;
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// BLINK_COUNTER_BLUETEAM = 5;
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}
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// }
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}
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// }
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}
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}
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@@ -1,133 +0,0 @@
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// contains all the functions to drive the LEDs
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// 0
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const int LitArray0 [] = {8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55};
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// 1
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const int LitArray1 [] = {8,9,10,11,12,13,14,15,48,49,50,51,52,53,54,55};
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// 2
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const int LitArray2 [] = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47};
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// 3
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const int LitArray3 [] = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55};
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// 4
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const int LitArray4 [] = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,24,25,26,27,28,29,30,31,48,49,50,51,52,53,54,55};
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// 5
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const int LitArray5 [] = {0,1,2,3,4,5,6,7,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55};
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// 6
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const int LitArray6 [] = {0,1,2,3,4,5,6,7,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55};
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// 7
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const int LitArray7 [] = {8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,48,49,50,51,52,53,54,55};
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// 8
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const int LitArray8 [] = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55};
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// 9
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const int LitArray9 [] = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55};
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// colon
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const int COLONArray [] = {224,225,226,227,228,229,230,231};
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// set digits of the timer/clock, use: setDIGIT(<digit ID>, <Number>, <red channel intensity 0-255>, <green channel intensity 0-255>, <blue channel intensity 0-255>)
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void setDIGIT(int DIGIT_ID, int DIGIT, int RED, int GREEN, int BLUE) {
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DIGIT_ID = map(DIGIT_ID, 1, 4, 0, 3); // swap index/ID number from 1-4 to 0-3
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switch (DIGIT) {
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case 0:
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// set 0
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for (int i : LitArray0) {
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leds_TIMER[i + (NUM_LEDS_PER_DIGIT * DIGIT_ID )].setRGB(RED,GREEN,BLUE);
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}
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break;
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case 1:
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// set 1
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for (int i : LitArray1) {
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leds_TIMER[i + (NUM_LEDS_PER_DIGIT * DIGIT_ID )].setRGB(RED,GREEN,BLUE);
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}
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break;
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case 2:
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// set 2
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for (int i : LitArray2) {
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leds_TIMER[i + (NUM_LEDS_PER_DIGIT * DIGIT_ID )].setRGB(RED,GREEN,BLUE);
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}
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break;
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case 3:
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// set 3
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for (int i : LitArray3) {
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leds_TIMER[i + (NUM_LEDS_PER_DIGIT * DIGIT_ID )].setRGB(RED,GREEN,BLUE);
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}
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break;
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case 4:
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// set 4
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for (int i : LitArray4) {
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leds_TIMER[i + (NUM_LEDS_PER_DIGIT * DIGIT_ID )].setRGB(RED,GREEN,BLUE);
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}
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break;
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case 5:
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// set 5
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for (int i : LitArray5) {
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leds_TIMER[i + (NUM_LEDS_PER_DIGIT * DIGIT_ID )].setRGB(RED,GREEN,BLUE);
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}
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break;
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case 6:
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// set 6
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for (int i : LitArray6) {
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leds_TIMER[i + (NUM_LEDS_PER_DIGIT * DIGIT_ID )].setRGB(RED,GREEN,BLUE);
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}
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break;
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case 7:
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// set 7
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for (int i : LitArray7) {
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leds_TIMER[i + (NUM_LEDS_PER_DIGIT * DIGIT_ID )].setRGB(RED,GREEN,BLUE);
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}
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break;
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case 8:
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// set 8
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for (int i : LitArray8) {
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leds_TIMER[i + (NUM_LEDS_PER_DIGIT * DIGIT_ID )].setRGB(RED,GREEN,BLUE);
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}
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break;
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case 9:
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// set 9
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for (int i : LitArray9) {
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leds_TIMER[i + (NUM_LEDS_PER_DIGIT * DIGIT_ID )].setRGB(RED,GREEN,BLUE);
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}
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break;
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}
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}
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// set colon
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void setCOLON(int RED, int GREEN, int BLUE) {
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for (int i : COLONArray) {
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leds_TIMER[(i)].setRGB(RED,GREEN,BLUE);
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}
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}
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// set all digits
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void setTimeDisplay(int MINUTES, int SECONDS, int RED, int GREEN, int BLUE) {
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setDIGIT(1, ((MINUTES/10)%10), RED, GREEN, BLUE);
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setDIGIT(2, (MINUTES%10), RED, GREEN, BLUE);
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setDIGIT(3, ((SECONDS/10)%10), RED, GREEN, BLUE);
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setDIGIT(4, (SECONDS%10), RED, GREEN, BLUE);
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setCOLON(RED, GREEN, BLUE);
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}
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void showTimeDisplay(int MINUTES, int SECONDS, int RED, int GREEN, int BLUE) {
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EVERY_N_MILLISECONDS(5) {
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// toggle between reading ADC data and refreshing LED strings (dunno, some artefacts appear if you do both really quickly after each other).
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// leave this in here, if needed, expand the delay between executions
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if (toggle) {
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toggle = false;
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if (prevMINUTES != MINUTES || prevSECONDS != SECONDS || prevCLOCKRED != RED || prevCLOCKGREEN != GREEN || prevCLOCKBLUE != BLUE) {
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setTimeDisplay(MINUTES, SECONDS, RED, GREEN, BLUE);
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FastLED.show(CLOCK_LED_BRIGHTNESS);
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FastLED.clearData();
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prevMINUTES = MINUTES;
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prevSECONDS = SECONDS;
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prevCLOCKRED = RED;
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prevCLOCKGREEN = GREEN;
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prevCLOCKBLUE = BLUE;
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}
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}
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else {
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toggle = true;
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}
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}
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}
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@@ -13,19 +13,19 @@ void openPIT() {
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}
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}
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// usage: blink_LED_BlueTeam(<interval in milliseconds>);
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// usage: blink_LED_BlueTeam(<interval in milliseconds>);
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void blink_LED_BlueTeam(int BLINK_INTERVAL) {
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// void blink_LED_BlueTeam(int BLINK_INTERVAL) {
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EVERY_N_MILLISECONDS(BLINK_INTERVAL) {
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// EVERY_N_MILLISECONDS(BLINK_INTERVAL) {
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if (BLINK_COUNTER_BLUETEAM-- > 0) {
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// if (BLINK_COUNTER_BLUETEAM-- > 0) {
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digitalWrite(BLUE_TEAM_LED_PIN, !digitalRead(BLUE_TEAM_LED_PIN));
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// digitalWrite(BLUE_TEAM_LED_PIN, !digitalRead(BLUE_TEAM_LED_PIN));
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}
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// }
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}
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// }
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}
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// }
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// usage: blink_LED_RedTeam(<interval in milliseconds times two>);
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// usage: blink_LED_RedTeam(<interval in milliseconds times two>);
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void blink_LED_RedTeam(int BLINK_INTERVAL) {
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// void blink_LED_RedTeam(int BLINK_INTERVAL) {
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EVERY_N_MILLISECONDS(BLINK_INTERVAL) {
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// EVERY_N_MILLISECONDS(BLINK_INTERVAL) {
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if (BLINK_COUNTER_REDTEAM-- > 0) {
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// if (BLINK_COUNTER_REDTEAM-- > 0) {
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digitalWrite(RED_TEAM_LED_PIN, !digitalRead(RED_TEAM_LED_PIN));
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// digitalWrite(RED_TEAM_LED_PIN, !digitalRead(RED_TEAM_LED_PIN));
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}
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// }
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}
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// }
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}
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// }
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@@ -15,20 +15,7 @@
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#define RESET_BTN_PIN 4
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#define RESET_BTN_PIN 4
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#define RUMBLE_SWITCH_PIN 5
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#define RUMBLE_SWITCH_PIN 5
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#define PIT_ENABLE_SWITCH_PIN 6
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#define PIT_ENABLE_SWITCH_PIN 6
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#define RED_TEAM_BTN_PIN 7
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#define PIT_RELEASE_PIN 39
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#define RED_TEAM_LED_PIN 39
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#define BLUE_TEAM_BTN_PIN 6
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#define BLUE_TEAM_LED_PIN 40
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#define PIT_RELEASE_PIN 35
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// LED Strip setup
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#define NUM_LEDS_PER_DIGIT 56
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#define NUM_OF_DIGITS 4
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#define NUM_LEDS_COLON 8
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#define NUM_LEDS_TIMER (NUM_LEDS_PER_DIGIT * NUM_OF_DIGITS + NUM_LEDS_COLON) // + 1 because of the makeshift Levelshifter
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#define LED_DATA_PIN_TIMER 16
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// This is an array of leds. One item for each led in your strip.
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CRGB leds_TIMER[NUM_LEDS_TIMER];
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// define buttons and switches
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// define buttons and switches
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Switch buttonSTART = Switch(START_BTN_PIN);
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Switch buttonSTART = Switch(START_BTN_PIN);
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@@ -37,8 +24,6 @@ Switch buttonPIT = Switch(PIT_BTN_PIN);
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Switch buttonRESET = Switch(RESET_BTN_PIN);
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Switch buttonRESET = Switch(RESET_BTN_PIN);
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Switch switchRUMBLE = Switch(RUMBLE_SWITCH_PIN);
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Switch switchRUMBLE = Switch(RUMBLE_SWITCH_PIN);
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Switch switchPIT = Switch(PIT_ENABLE_SWITCH_PIN);
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Switch switchPIT = Switch(PIT_ENABLE_SWITCH_PIN);
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Switch buttonREDTEAM = Switch(RED_TEAM_BTN_PIN);
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Switch buttonBLUETEAM = Switch(BLUE_TEAM_BTN_PIN);
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bool buttonSTARTvar = false;
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bool buttonSTARTvar = false;
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bool buttonPAUSEvar = false;
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bool buttonPAUSEvar = false;
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@@ -59,12 +44,6 @@ CountDown FightCountDown[1];
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// Rumble stopwatch
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// Rumble stopwatch
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StopWatch rumbleTIME;
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StopWatch rumbleTIME;
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int prevMINUTES = 0;
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int prevSECONDS = 0;
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int prevCLOCKRED = 0;
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int prevCLOCKGREEN = 0;
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int prevCLOCKBLUE = 0;
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int CLOCK_LED_BRIGHTNESS = 16; // 64 is okay
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int CLOCK_LED_BRIGHTNESS = 16; // 64 is okay
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int BLINK_COUNTER_REDTEAM = 0;
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int BLINK_COUNTER_REDTEAM = 0;
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@@ -74,51 +53,106 @@ bool ARENA_READY = true;
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bool REDTEAM_READY = false;
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bool REDTEAM_READY = false;
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bool BLUETEAM_READY = false;
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bool BLUETEAM_READY = false;
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//------------------------------------------------------------------------------------
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// ESP-NOW config
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// ESP-NOW config
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// send config, Clock:
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uint8_t broadcastAddressClock[] = {0x48, 0x27, 0xE2, 0x5D, 0xB6, 0x84};
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// struct for clock data
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typedef struct struct_message_Clock {
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int sendMinutes;
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int sendSeconds;
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int sendREDchannel;
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int sendGREENchannel;
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int sendBLUEchannel;
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int sendBrightness;
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} struct_message_Clock;
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struct_message_Clock sendClockDATA;
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// send config, pilot buttons:
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uint8_t broadcastAddressREDTEAMbutton[] = {0x48, 0x27, 0xE2, 0x5D, 0xB6, 0x84};
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uint8_t broadcastAddressBLUETEAMbutton[] = {0x48, 0x27, 0xE2, 0x5D, 0xB6, 0x84};
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// struct for pilot button data:
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typedef struct struct_message_TEAMButton {
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bool REDTEAMButtonLED;
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bool BLUETEAMButtonLED;
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} struct_message_TEAMButton;
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struct_message_TEAMButton sendTEAMButtonDATA;
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esp_now_peer_info_t peerInfo;
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// callback when data is sent
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void OnDataSent(const uint8_t *mac_addr, esp_now_send_status_t status) {
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Serial.print("\r\nLast Packet Send Status:\t");
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Serial.println(status == ESP_NOW_SEND_SUCCESS ? "Delivery Success" : "Delivery Fail");
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}
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//------------------------------------------------------------------------------------
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// receive config
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// Structure example to send data
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// Structure example to send data
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// Must match the receiver structure
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// Must match the receiver structure
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typedef struct struct_message {
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typedef struct struct_message_receive {
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bool buttonSTARTremote;
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bool buttonSTART;
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bool buttonPAUSEremote;
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bool buttonPAUSE;
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bool buttonPITremote;
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bool buttonPIT;
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bool buttonRESETremote;
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bool buttonRESET;
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bool buttonREDTEAMremote;
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bool buttonREDTEAM;
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bool buttonBLUETEAMremote;
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bool buttonBLUETEAM;
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} struct_message;
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} struct_message_receive;
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// Create a struct_message called remoteDATA
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// Create a struct_message called receiveDATA
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struct_message remoteDATA;
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struct_message_receive receiveDATA;
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// callback function that will be executed when data is received
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// callback function that will be executed when data is received
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void OnDataRecv(const uint8_t * mac, const uint8_t *incomingData, int len) {
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void OnDataRecv(const uint8_t * mac, const uint8_t *incomingData, int len) {
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memcpy(&remoteDATA, incomingData, sizeof(remoteDATA));
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memcpy(&receiveDATA, incomingData, sizeof(receiveDATA));
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if (remoteDATA.buttonSTARTremote) {
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if (receiveDATA.buttonSTART) {
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buttonSTARTvar = true;
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buttonSTARTvar = true;
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}
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}
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if (remoteDATA.buttonPAUSEremote) {
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if (receiveDATA.buttonPAUSE) {
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buttonPAUSEvar = true;
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buttonPAUSEvar = true;
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}
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}
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if (remoteDATA.buttonPITremote) {
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if (receiveDATA.buttonPIT) {
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buttonPITvar = true;
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buttonPITvar = true;
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}
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}
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if (remoteDATA.buttonRESETremote) {
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if (receiveDATA.buttonRESET) {
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buttonRESETvar = true;
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buttonRESETvar = true;
|
||||||
}
|
}
|
||||||
|
if (receiveDATA.buttonREDTEAM) {
|
||||||
|
buttonREDTEAMvar = true;
|
||||||
|
}
|
||||||
|
if (receiveDATA.buttonBLUETEAM) {
|
||||||
|
buttonBLUETEAMvar = true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// send data to clock:
|
||||||
|
void sendTimeDisplay(int MINUTES, int SECONDS, int RED, int GREEN, int BLUE, int BRIGHTNESS) {
|
||||||
|
// only send data if there was a change
|
||||||
|
if ((sendClockDATA.sendMinutes != MINUTES) || (sendClockDATA.sendSeconds != SECONDS) || (sendClockDATA.sendREDchannel != RED) || (sendClockDATA.sendGREENchannel != GREEN) || (sendClockDATA.sendBLUEchannel != BLUE) || (sendClockDATA.sendBrightness != BRIGHTNESS)) {
|
||||||
|
sendClockDATA.sendMinutes = MINUTES;
|
||||||
|
sendClockDATA.sendSeconds = SECONDS;
|
||||||
|
sendClockDATA.sendREDchannel = RED;
|
||||||
|
sendClockDATA.sendGREENchannel = GREEN;
|
||||||
|
sendClockDATA.sendBLUEchannel = BLUE;
|
||||||
|
sendClockDATA.sendBrightness = BRIGHTNESS;
|
||||||
|
|
||||||
|
esp_err_t result = esp_now_send(broadcastAddressClock, (uint8_t *) &sendClockDATA, sizeof(sendClockDATA));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//------------------------------------------------------------------------------------
|
||||||
|
|
||||||
void setup() {
|
void setup() {
|
||||||
|
Serial.begin(115200);
|
||||||
// set outputs
|
// set outputs
|
||||||
pinMode(RED_TEAM_LED_PIN, OUTPUT);
|
|
||||||
pinMode(BLUE_TEAM_LED_PIN, OUTPUT);
|
|
||||||
pinMode(PIT_RELEASE_PIN, OUTPUT);
|
pinMode(PIT_RELEASE_PIN, OUTPUT);
|
||||||
|
|
||||||
digitalWrite(BLUE_TEAM_LED_PIN, LOW);
|
|
||||||
digitalWrite(RED_TEAM_LED_PIN, LOW);
|
|
||||||
digitalWrite(PIT_RELEASE_PIN, LOW);
|
digitalWrite(PIT_RELEASE_PIN, LOW);
|
||||||
|
|
||||||
Serial.begin(115200);
|
|
||||||
|
|
||||||
// Set device as a Wi-Fi Station
|
// Set device as a Wi-Fi Station
|
||||||
WiFi.mode(WIFI_STA);
|
WiFi.mode(WIFI_STA);
|
||||||
|
|
||||||
@@ -127,19 +161,35 @@ void setup() {
|
|||||||
Serial.println("Error initializing ESP-NOW");
|
Serial.println("Error initializing ESP-NOW");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
//------------------------------------------------------------------------------------
|
||||||
|
// ESP Now send part:
|
||||||
|
// Once ESPNow is successfully Init, we will register for Send CB to
|
||||||
|
// get the status of Trasnmitted packet
|
||||||
|
esp_now_register_send_cb(OnDataSent);
|
||||||
|
|
||||||
|
// Register peer
|
||||||
|
memcpy(peerInfo.peer_addr, broadcastAddressClock, 6);
|
||||||
|
peerInfo.channel = 0;
|
||||||
|
peerInfo.encrypt = false;
|
||||||
|
// Add peer
|
||||||
|
if (esp_now_add_peer(&peerInfo) != ESP_OK){
|
||||||
|
Serial.println("Failed to add peer");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// set rumble stopwatch resolution to seconds
|
||||||
|
|
||||||
|
esp_err_t result = esp_now_send(broadcastAddressClock, (uint8_t *) &sendClockDATA, sizeof(sendClockDATA));
|
||||||
|
|
||||||
|
|
||||||
|
//------------------------------------------------------------------------------------
|
||||||
|
// ESP Now receive part:
|
||||||
// Once ESPNow is successfully Init, we will register for recv CB to
|
// Once ESPNow is successfully Init, we will register for recv CB to
|
||||||
// get recv packer info
|
// get recv packer info
|
||||||
esp_now_register_recv_cb(esp_now_recv_cb_t(OnDataRecv));
|
esp_now_register_recv_cb(esp_now_recv_cb_t(OnDataRecv));
|
||||||
|
|
||||||
|
|
||||||
// set rumble stopwatch resolution to seconds
|
// set rumble stopwatch resolution to seconds
|
||||||
|
|
||||||
// sanity check delay - allows reprogramming if accidently blowing power w/leds
|
|
||||||
delay(2000);
|
|
||||||
// This function sets up the leds and tells the controller about them
|
|
||||||
FastLED.addLeds<WS2811Controller800Khz, LED_DATA_PIN_TIMER, GRB>(leds_TIMER, NUM_LEDS_TIMER); // GRB ordering is typical
|
|
||||||
//FastLED.setMaxRefreshRate(10, true);
|
|
||||||
FastLED.setMaxPowerInVoltsAndMilliamps(5,2000); // Limit to 10W of output power
|
|
||||||
}
|
}
|
||||||
|
|
||||||
int XDAS = 255;
|
int XDAS = 255;
|
||||||
@@ -198,10 +248,10 @@ void loop() {
|
|||||||
PITreleased = false;
|
PITreleased = false;
|
||||||
ESP.restart();
|
ESP.restart();
|
||||||
}
|
}
|
||||||
blink_LED_RedTeam(200);
|
//blink_LED_RedTeam(200);
|
||||||
blink_LED_BlueTeam(200);
|
//blink_LED_BlueTeam(200);
|
||||||
// update the LED Display
|
// update the LED Display
|
||||||
showTimeDisplay((FightCountDown[0].remaining()/60%10), (FightCountDown[0].remaining()%60), 0, XDAS, 0);
|
sendTimeDisplay((FightCountDown[0].remaining()/60%10), (FightCountDown[0].remaining()%60), 0, XDAS, 0, CLOCK_LED_BRIGHTNESS);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -212,6 +262,6 @@ void loop() {
|
|||||||
// deactivate solenoids if needed
|
// deactivate solenoids if needed
|
||||||
checkPIT();
|
checkPIT();
|
||||||
// update the LED Display
|
// update the LED Display
|
||||||
showTimeDisplay(12, 34, XDAS, 0, XDAS);
|
sendTimeDisplay(12, 34, XDAS, 0, XDAS, CLOCK_LED_BRIGHTNESS);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -30,7 +30,7 @@ typedef struct struct_message {
|
|||||||
int receiveBrightness;
|
int receiveBrightness;
|
||||||
} struct_message;
|
} struct_message;
|
||||||
|
|
||||||
// Create a struct_message called remoteDATA
|
// Create a struct_message called receiveDATA
|
||||||
struct_message receiveDATA;
|
struct_message receiveDATA;
|
||||||
|
|
||||||
// callback function that will be executed when data is received
|
// callback function that will be executed when data is received
|
||||||
|
|||||||
Reference in New Issue
Block a user